

#Totally accurate battle simulator achievements full#

They help the knight with important tasks such as taking care of horses, carrying the knight's weapons and armor and accompanying the knight in their journeys.Ī knight typically took their squire into battle to give them a chance to prove themself, which wasn't something that happened everyday at that time. Squires were the second step to becoming a knight, after having served as a page (servant). In historical context, a Squire was a young nobleman acting as an attendant to a knight before becoming a knight themself. It is advised to have a lure in front to maximize crowd density and splash damage.

Bomb Thrower, Catapult, Longship) can easily deal with a squad of Squires. Weak but formidable in swarms, units with splash damage (eg.

While lightly armored, even Archers can kill them in 1 shot. Squires lack shields of any kind and are susceptible to all kind of ranged projectiles. However, they are susceptible to being swarmed and can be taken out by Samurai, Fencer, or just about any unit easily. They are largely considered to be the most cost-effective basic infantry in the game (maybe with the exception of the Headbutter) due to balanced health, speed, cost, and damage. Squires are somewhat good at combat, and in groups, as they can deal a lot of damage. They don't have the best range but combined with their speed and average health, they should be able to catch the enemy and kill them. It has decent damage and will do best in groups. The Squire has an average HP count but can be killed by one Archer arrow. The Squire runs at a fast pace, and will most likely get to the enemy first. This feature is shared with siege units in the pre-alpha, open alpha, and closed alpha. The original squire, otherwise known as the Footman, in the alphas, wore a slightly darker grey great helm, with a yellow cross on it, interestingly, in the open alpha, they have eyes, in the closed alpha, they do not. It also wields a Longsword which is used for swinging at enemies. The Squire wears a flat-topped Great Helm from around the thirteenth century with some holes around it, a basic medieval hauberk, and plate boots. Even though outclassed by many units, they are strong in numbers, and is capable of dispatching much weaker units like the Farmer and Peasant with ease. Cheap and having mediocre stats, they are a good basic unit. Them lightly armored makes them a bit tougher than a Clubber. They are equipped with a longsword and will strike enemy units with it. Squires are the main and common footman of the Medieval Faction.
